Search Eclipse Animator controls
This reference covers 15 actions listed in the description of just7’s Eclipse — Official Tutorial, reviewed October 16, 2026. It is a contextual chapter reference, not an exhaustive current keymap or a report of hands-on testing. Controls can change as the plugin updates.
Showing all 15 controls.
| Action | Control | Context | Source |
|---|---|---|---|
| Add a keyframe | V | Keyframes | 0:29 ↗ |
| Remove a keyframe | X | Keyframes | 0:36 ↗ |
| Retime selected keyframes by scaling | J | Timeline | 0:40 ↗ |
| Split a keyframe | M | Keyframes | 0:46 ↗ |
| Open keyframe settings | Double-click | Keyframes | 0:51 ↗ |
| Change transform axis | T | Transform | 1:43 ↗ |
| Select scale axis | Shift + T | Transform | 1:48 ↗ |
| Change global/local axis space | Y | Transform | 1:53 ↗ |
| Grab/move with Blender-style control | G | Transform | 1:58 ↗ |
| Rotate with Blender-style control | R | Object transform | 2:04 ↗ |
| Scale uniformly | J | Object transform | 2:17 ↗ |
| Enter camera view | Ctrl + B | Camera | 3:12 ↗ |
| Show camera grid | L | Camera | 3:18 ↗ |
| Adjust field of view | R | Camera FOV | 3:30 ↗ |
| Show onion skin | B | Utility | 4:24 ↗ |
Why one key can do two different things
R appears as rotate in the object-transform chapter and as field-of-view adjustment in the camera chapter. J appears for retiming selected keyframes and for uniformly scaling an object. Read the context column before using a key. A shortcut for a focused timeline does not necessarily mean the same thing in a camera workflow.
If a shortcut does nothing, first check which panel has focus, what is selected, and whether a text field is active. Compare the source chapter with the version you have installed. Do not repeatedly press a transform key on your only project copy.
Labels that need more context
The tutorial description also mentions resetting CFrame at 0:57, inherited rotation at 1:16, unparenting at 1:24, and an IK-related control at 1:33. Those labels do not establish universal keyboard shortcuts. Open the chapters to see whether a label refers to a button, toggle or key in the demonstrated context.
Follow a workflow, not just a key list
- Start with a duplicate rig or a practice project. The first-animation checklist gives you a small first task.
- Add two different poses and keyframes using the documented keyframe workflow. Scrub between them before changing timing.
- Watch the graph editor chapter at 1:06 to see how easing relates to the motion, rather than treating every transition as identical.
- Use the animation timing calculator when you need to translate a frame count into duration at your chosen frame rate. It calculates duration; it does not inspect your project.
Windows, Mac and custom settings
These entries preserve the creator’s labels. We have not verified a complete Mac-specific keymap, so we do not automatically substitute Command for Ctrl. Check the current plugin settings and the tutorial when a platform shortcut differs. Custom keybinds, if configured in your setup, may differ from this reference.
Need the plugin first? Check the official asset entry and follow the Studio installation guide. Questions about companion applications or price belong in the FAQ.